Holophonix

Since 2022 I work as Application Engineer at Holophonix — an immersive audio processor developed by L-Acoustics, designed for real-time spatial audio rendering in live performance, installations, and architectural contexts.

Holophonix supports a wide range of spatialization techniques — including Ambisonics (up to 7th order), Wave Field Synthesis, and binaural rendering — and integrates with OSC, MIDI, and show control systems.

My role spans pre-sales support, on-site commissioning, training, and technical consultation for venues and productions deploying the system.